Crazy Cats
You have a laser pointer and a house full of cats.
Drag the dot around and they'll come after it — but only the ones who can
actually see the light, so a cat two rooms over stays asleep until you walk
the beam to its doorway. When one finally commits it crouches, wiggles, and
a ring appears on the floor marking exactly where it's about to land. Put
the dot in the ring.
Every pounce costs that cat energy, and a miss costs the same as a hit. When
the house has run out of gas it's nap time, and you go shopping.
**Then you buy another cat.** And another. There's no cap on this. The whole
game becomes getting as many cats as possible into the same square metre of
floor at the same instant, because when several land together they collide in
a heap and the payout multiplies. Two cats is triple a single catch. Twenty
is a different sport entirely.
Ten upgrades, eleven pile-up milestones, and a house that gets steadily
harder to walk through.
### Controls
Move the mouse. Click or press space to switch the beam off, which is how you
peel cats off one spot and gather them somewhere better. That's the lot.
Saves automatically. Roughly five minutes to your first heap.
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | MongoGamesUE |
| Tags | Casual, Cats, Clicker, Cozy, html5, Idle, Incremental, Mouse only, Short, Singleplayer |

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